Darkwaar26 - Signal Leap
Hop, then turn the lamp.
grid light signal turn-based a few minutes
Mathieu Ledru
Darkwaar is an experiment in creating and publishing small playable ideas regularly.
Today's puzzle
Today's Darkwaar is Signal Leap.
A frog carries one lamp across a dark swamp. Lily pads are the only places to land. The beam shows a hidden pad, and it wakes the next relay.
How to play
The swamp is a small grid of water. Eight boards. Each one ends when the beam reaches the ring.
- The lamp points up, right, down, or left, and reaches three cells
- A reed stops the beam. The reed is a stand of leaves with a bar across it
- Turn left or right. The frog stays on its pad
- Tap a ringed pad to hop. A hop reaches one or two cells, including a diagonal
- A dashed pad is hidden until the beam touches it. Only then can the frog land there
- A relay is a diamond. It stays hollow until the beam reaches it, then it fills and sends the light on in its own direction
- The receiver is a ring on a post. The level is done when any beam covers it
- Z steps back. R starts the level again. Mute turns the clicks off
- Next appears when the ring lights
Left and Right turn the lamp. Tab picks another landing. Enter hops.
The wildcards
- Flashlight: the lamp is aimed, and a reed blocks it
- Double duty: the same beam reveals a pad and carries the signal
- Feeling froggy: the frog hops from pad to pad
There are no mirrors. The relay repeats the beam. It does not bounce it.
Play on itch.io
Play Signal Leap in the browser: https://darkwoodcom.itch.io/darkwaar26
Screenshots



The core
The first board only asks for a hop. The lamp is already aimed, and it does not reach the ring until the frog is closer.
Later boards hide the next pad behind a relay, and a reed cuts the straight line. You light the pad, hop, then aim again. The last board needs both: the first relay reveals the pad, and the hop from that pad wakes the relay that reaches the ring.
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Darkwaar27 - Pigment
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