Tip the die. The face that lands stains the cell.
grid die color
The lamp shows the pad and wakes the relay.
grid light signal
Light the door. The same light leads the watcher.
grid light deterministic-step
Read the digits. The threats take a step.
grid deduction deterministic-step
Paint three cells inside the ring. The patch strikes once.
grid adjacency deterministic-combat
Six shapes on an isometric tray.
cards grid
A tactical battle inside a 5×5×5 cube.
cube tactical
Start with noise. Five choices turn it into a world you have to cross.
grid
Eight bodies. One shrinking battlefield. Every shot commits to a line.
grid turn-based
Prune the graph until only the live core still lights the output.
flow propagation
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