Darkwaar25 - The Lamp
Two cells ahead are lit, and a wall stops the lamp.
A digit counts the four sides, and the marked cell is the keep.
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The Count is a tiny deterministic puzzle about information and time. Every covered cell displays a digit counting nearby threats. Reveal one cell, and the threats move one step closer to the keep. Read the board, anticipate their movement, and find a safe route to the keep before it is too late. Digits count threats on the four orthogonally adjacent cells. You can only reveal a cell beside one that is already open. Revealing a threat loses. After a safe reveal, each threat steps toward the keep. Reveal the keep to win. If a threat reaches the keep first, you lose.
Controls: Click or tap a covered cell beside an open one. Restart begins again.