Swipe

Swipe across the grid and reach the goal before you run out of moves.

grid swipe

Play

Swipe cover

Darkwaar publishes small experimental games and puzzles, built and released regularly. Swipe is a swipe puzzle: slide across the grid, avoid walls, and reach the goal within a limited number of moves.

Gameplay

Each level is a grid with floors, walls, and a goal tile. You control a player token that moves one cell at a time. Plan your route carefully - every level has a move limit. Complete the level under the limit to unlock the next one.

Controls

  • Swipe on touch devices (up, down, left, right)
  • Swipe on touch screens, or drag with the mouse
  • Undo - step back one move
  • Reset - restart the current level
  • Next - advance after completing a level

Development Notes

Swipe was built as a minimal swipe-puzzle prototype to validate the daily game workflow: Godot HTML5 export and blog publication on darkwaar.com. The game uses a simple TileMap, swipe detection, and a small level library with no external services.

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