Darkwaar is an experiment in creating and publishing small playable ideas regularly.
Today's puzzle
Today's Darkwaar is Seal, a turn-based puzzle on one small isometric court.
Stepping seals the tile you leave. The seal blocks the warden for two of its moves, then fades. The warden always takes one step along the shortest open path, and ties break in a fixed order. The beacon is one step away. That step loses.
A tiny browser puzzle for a few minutes of play.
How to play
- Tap a lit tile, then tap it again to step
- The tile you leave becomes a seal
- WAIT stays put. A seal fades if you wait
- The hollow mark is where the warden steps if you wait
- Reach the beacon. Restart restores the same court
Screenshots
Development note
One 5×5 isometric court. One warden, one BFS, no HP. Godot primitives only.


