Darkwaar5 - ECS
Press Space to list entity health and positions.
Mathieu Ledru
This prototype introduces an ECS system.
Final Game
The final version of the game is available here: https://darkwoodcom.itch.io/darkwaar5
This draft process allows for rapid iteration and testing of game mechanics before committing to a full development cycle.
Behavior is a system over entities that have the right parts, not a script on one avatar. There is no puzzle rule yet.
More Darkwaar
Darkwaar6 - Damage
Tap a card. A random entity loses 10 health.
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Darkwaar4 - Grid
Darkwaar4 daily puzzle prototype.
Darkwaar7 - Health
Tap a card. The health number on a box changes.
cards
3d