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Darkwaar19

Posted Oct 2, 2026, 12:00 AM by Mathieu Ledru Mathieu Ledru

Darkwaar is an experiment in creating and publishing small playable ideas regularly.

Today's puzzle

Today's Darkwaar is Darkwaar19.

Eight bodies. One shrinking battlefield. Every move exposes an angle, every shot commits to a trajectory, and every turn makes the arena smaller.

The identifier is 2026-10-02-01M3Y0WW808TCA4K9WZR (darkwaar19).

How to play

  • Tap MOVE, then a green tile. One step
  • Tap FIRE, then a line. The shot travels after the other bodies move
  • A wall stops a step and stops a shot
  • A shot already in the air keeps going. The bright tile is where it lands this turn
  • The marked ring goes dark on a later turn. Standing there then costs health
  • The count starts at 8 LEFT. Last body standing is WIN. Your death is LOSS
  • Tap the banner, or press R, to start again

Play on itch.io

Play Darkwaar19 in the browser: https://darkwoodcom.itch.io/darkwaar19

Screenshots

Eight bodies, turn one

The bright tile is where the shot arrives if you stay

Last body standing

The core

Position. Predict. Fire. Take cover. Survive.

The board is a grid. The diamond is only how it is drawn. Walls are cells. A shot is a line of cells that moves two steps after everyone has chosen, and then again on the next turns, until a wall or a body ends it. Firing is a commitment you can see coming, including when it is coming for you.

The square shrinks on a schedule. The ring that will go dark is marked first. Staying behind a wall can put you in that ring. Stepping out can put you on a line. That is the match.

Development note

Eleven by eleven, eight bodies, one action a turn. A headless run of 480 turns costs about 61 ms. Source: github.com/darkwood-com/darkwaar.

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